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Flying was too powerful and they nerfed it. The three-dimensional there is not so great as it could have been.
#Shadowbane templates Patch#
I do hope they figured out the cause there (the gold patch today has a lot of optimizations in it for lag and stability - though I never had any instability issues client side). Pile as many people on as possible, lag and break your servers, find out what can be optimized, and what you end up having to replace/upgrade.ĭuring the end of Beta event, with over 1500 people, there was hardly any lag up until right at the end. Bladeweaving is no longer based off your intelligence except for one single skill.Īnd yes, of course the lag was horrible during the stress test. Elven warrior mage template has been dead for awhile. I took a look at every class online, there were a few who were not as well played, but there was a pretty nice spread of classes with 1700+ people on. Someone could be up right behind you and you wouldn't know it until you were being attacked. If any of your friends managed to live, or are stealthed nearby, just have them grab your stuff for you.Īs for the first person view, well that's more of a preference thing, it would not be very friendly for this game, unless you kept a constant eye on your minimap for other people. It's likely the gold you've picked up, and maybe a few items to sell. Having everything but your equipped stuff drop isn't a big deal. If you're not in to PvP, it's most definently not for you though. It has a lot of potentional, and is a lot of fun already. I've played in Beta for awhile and it's a great game. Turning pathfinding on in the Arcanepref.cfg is your friend =-p It will run you into objects instead of around them like in NWN." "Movement is mouse clicking, either on the ground or on a map for long distance travel, but the AI is stupid. To sum it up - great, unutilized potential. Just a few tidbits at an early hour of the morning. Eventually you'll be able to travel between servers. The world, races and classes are well thought out from a descriptive viewpoint, and each server is going to be a piece of the over all world, not carbon copies of the same thing. The sad thing is there's so much great potential with SB, a game that actually uses all three dimensions (there's a winged race and as well as spells and items that give you up/down arrows). If it's anything like this when the game comes out, however, forget about it. This is beta test, after all, and they've piled thousands of players onto one server for stress testing. I can handle the fact right now that lag is terrible.
#Shadowbane templates full#
It's going to be a world full of scouts and elven warrior mages. It will run you into objects instead of around them like in NWN.Ĭharacter generation and progression is very good, but despite the years of beta test there was little or no class balancing. When you get close to an object (building, tree, etc.), it turns invisible so maneuvering around it is a pain in the is mouse clicking, either on the ground or on a map for long distance travel, but the AI is stupid. No matter how or where you die, anyone can come along and take all the stuff in your inventory (not what you have equipped, but any money/loot/drops you're carrying)Ĭurrently you have to play in third person - no first person viewpoint.
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Looks like a decent review from someone in beta.Quote:AlliaraĬurrently you can't melee a target if you're moving, and supposedly the game is going to go live with this bug. I haven't played it (and don't think I will, as I am taking a break from online gaming :) ), but this was posted on my server board.
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