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Remember to use Scan Code for keyboard buttons. To do a NOT in InputMapper, you click the button twice. You have to macro these buttons so they do their normal action only if R2 is not pressed.Ĥx: R2 + PS4Facebutton = SignKeyboard# > RT (R2+Triangle= Keyboard5 > RT)Ĥx: PS4Facebutton NOT R2 = XboxFacebutton (Triangle NOT R2 = Y) You must unbind them, otherwise an R2 + Triangle will try to do a heavy attack and macro at the same time when you press Triangle. Unbind R2, any facebuttons that will be used, and your fifth button, R1 in this example. In addition to the four face buttons, pick a fifth button, like R1, for the fifth sign.
INPUTMAPPER DS4 PROBLEMS HOW TO
This is a copy of a message I sent in reply to Exentryk in another thread about how to use InputMapper (or DS4Windows) to use an R2+Facebutton method of automatically casting signs. PSButton = R2 (This was added to see detailed stats on character screen) Now, you should be able to use insta sign casts as below: Use the above profile for inputmapper and start the game.
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Now, when you want to play, make sure to start inputmapper first, and then ensure that the "Exclusive Mode" tick box is ticked under settings. Place in the inputmapper profile folder (C:\Users\username\AppData\Roaming\InputMapper\Profiles) this profile (post_1-07).xml (Note that if you use a qwertz or azerty keyboard, then you'll need qwertz or azerty file from 1.06, which I don't have.)ģ.
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Now place this linked file in this folder. Go to (C:\GOG Games\The Witcher 3 Wild Hunt\bin\config\r4game\legacy\base) and rename "input_azerty.ini" to "input_azerty.ini_BAK", "input_qwerty.ini" to "input_qwerty.ini_BAK", and finally "input_qwertz.ini" to "input_qwertz.ini_BAK". Then, replace ttings file in the folder mentioned with this new ttings file - Ģ. Go to (C:\Users\username\Documents\The Witcher 3) and backup your ttings file to a different safe folder. Now that that is out of the way, let's get to the details.ġ. I list down how to backup the files, so if anything goes wrong, you can always go back.
INPUTMAPPER DS4 PROBLEMS PATCH
The latest 1.07 patch messed up the macros for inputmapper.
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